Here's my compiled list of what I think are the best 10 video games ever made in terms of inovation, fun, and craftsmanship. They were astonishing at their time and they will be still enjoyable to play 20 years from now.
10 - Doom
(Console: PC /Developed by: id software /Released in: 1993 /Genre: FPS /Game Designer: John Romero )
widely considered the pioneer in 3D graphics, game gore and network multiplayer; and was the reason for the popularity of the first person shooter genre in the early 90's causing many games to appear with the same concept and thus being dubbed doom-clones.
9 - FlashBack
(Console: Amega /Developed by: Delphine software international /Released in: 1992 / Genre: Cinematic platformer /Game Designer: Paul Cuisset)
So far, the best selling French game of all time. Originally advertised as a "CD-ROM game on a cartridge", the game features fully hand-drawn backdrops, and the player character All animation is rotoscoped, giving movements a fluidity that's unusual for the time. And though at first glance the platformer look of the game can be quite deceiving, the cinematic experience blows you away immediately, creating an atmosphere and story line that is quite unique for a game in that time and genre.
8 - Tetris
(Console: various /Released in: 1985 /Genre: puzzle /Developed and Designed by: Alexey Pajitnov)
The russian game that took the world by storm. While versions of Tetriswere sold for a range of 1980s home comoputer platforms, it was the hugely successful handheld version for the Game Boy launched in 1989 that established the reputation of the game as one of the most popular ever. The long history of Tetris resulted in a Guinness World Record awarding the franchise nine world records in the Gamer's Edition. These records include, "Most Ported Video Game", "Game With the Most Official and Unofficial Variants", and "Longest Prison Sentence for Playing a Video Game", which is held by Faiz Chopdat, who was jailed for four months for playing Tetris on his cell phone while on a flight to Manchester, England. He refused to stop playing after being repeatedly warned by the cabin staff.
7 - The Sims
(Console: PC /Developed by: Maxis/Released in: 2000/Genre: Simulator /Game Designer: Will Wright)
The Sims had sold more than 6.3 million copies worldwide, making it the best-selling PC game in history; 'The Sims' franchise also holds the record for best-selling games franchise of all time, with more than 100 million copies of Sims 1, Sims 2, all expansion and stuff packs being sold worldwide to date. It is a simulation of the daily activities of one or more virtual persons 'Sims' in a suburban household near SimCity. Brilliant addictive open-ended gameplay.
6 - The Curse of Monkey Island 3
(Console: PC /Developed by: LucasArts/Released in: 1997/Genre: Adventure /Game Designer: Jonathan Ackley)
The Curse of Monkey Island is the firstMonkey Island game to include voice acting, and has a more cartoon-ish graphic style than the earlier games. The game's story centers around Guybrush Threepwood, a wannabe pirate who must lift a curse from his love Elaine Marley. As the story progresses, he must deal with a band of mysterious pirates and a French buccaneer, as well as his old archnemesis LeChuck. Additions of detailed graphics and actual spoken dialogue managed to take the already hilarious story to a whole new level.
5 - The legend of Zelda: Ocarina of time
(Console: Nintendo64/Developed by: Nintendo /Released in: 1998 /Genre: Action RPG/Game Designer: Shigeru Miyamoto)
Ocarina of Time is the fifth game in The Legend of Zelda series in terms of release, but is set before the first four games. The player controls the series' trademark protagonist 'Link' in the land of Hyrule. Link sets out on a quest to stop Ganondorf, King of the Gerudo, from obtaining the Triforce, a sacred relic that grants the wishes of its holder. Link travels through time and navigates various dungeons to awaken sages who have the power to seal Ganondorf. Music plays an important role—to progress, the player must learn to play and perform several songs on an ocarina.
Ocarina of Time's gameplay system introduced features such as a target lock system and context-sensitive buttons that became common elements in 3D adventure games. Despite a late November 1998 release, it was the best-selling game of that year, and has sold over 7.6 million copies. The title won the Grand Prize in the Interactive Art division at the Japan Media Arts Festival, won six honors at the 2nd Annual Interactive Achievement Awards, and received wide critical acclaim, with several publications awarding a perfect score.
4 - Super Street fighter II turbo
(Console: Arcade /Developed by: Capcom /Released in: 1993/Genre: Fighting /Game Designer: Noritaka Funamizu)
Commonly abbreviated as SF, is a popular series of fighting games in which the players pit competitive fighters from around the world, each with his or her own special moves, against one another. Street Fighter II was the first one-on-one fighting game to give players a choice from a variety of player characters with different moves, an option which created hitherto unknown levels of depth and replay value for an arcade game. Each player character had a fighting style with approximately 30 or more moves (including previously nonexistent grappling moves such as throws) as well as two or three special attacks per character.
The game provides endless hours of combat fun, and it's still the most popular fighting game of all time; with competitive tournaments held each year around the globe.
3 - Starcraft
(Console: PC/Developed by: Blizzard Entertainment /Released in: 1998/Genre: Strategy/Game Designer: Chris Metzen)
With more than nine million copies sold worldwide as of 21 May 2007, it is one of the best-selling games for the personal computer. Set in the 26th century, the game revolves around three species—the Terrans, humans exiled from Earth adept at adapting to any situation; the Zerg, a race of insectoids in pursuit of genetic perfection obsessed with assimilating other races; and the Protoss, a humanoid species with advanced technology and psionic abilities attempting to preserve their civilization and strict philosophical way of living from the Zerg—fighting for dominance in a distant part of the Milky Way galaxy. The game has been praised for pioneering the use of unique factions in real-time strategy gameplay and for a compelling story.
Many of the industry's journalists have praised StarCraft as one of the best and most important video games of all time, and for having raised the bar for developing real-time strategy games. StarCraft's multiplayer is particularly popular in South Korea, where professional players and teams participate in matches, earn sponsorships, and compete in televised tournaments.
2 - Super Mario Bros 3
(Console: NES/Developed by: Nintendo /Released in: 1988/Genre: Platform/Game Designer: Shigeru Miyamoto)
As of late 2008, excluding Game Boy Advance and Virtual Console sales, Super Mario Bros. is the second-best-selling video game of all time (selling 40.24 million copies), surpassed only by Wii Sports. It was largely responsible for the initial success of the Nintendo Entertainment System, as well as ending the two year slump of video game sales in the United States after the video game crash of 1983. As one of Shigeru Miyamoto's most influential early successes, it has inspired many clones, sequels and spin-offs. Its theme music by Kōji Kondō is recognized worldwide, even by those who have not played the game, and has been considered a representation for video game music in general.
Super Mario Bros. popularized the side scrolling genre of video games and led to many sequels in the series that built upon the same basic premise. Almost all of the game's aspects have been praised at one time or another, from its large cast of characters to a diverse set of levels. One of the most-praised aspects of the game is the precise controls. The player is able to control how high and far Mario or Luigi jumps, and how fast he can run.
1 - Final Fantasy VII
(Console: PS1/Developed by: Square Soft/Released in: 1997/Genre: RPG/Game Designer: Hironobu Sakaguchi)
Set in a dystopian world, Final Fantasy VII's story centers on mercenary Cloud Strife who joins with several others to stop the megacorporation Shinra, which is draining the life of the planet to use as an energy source. As the story progresses, the situation escalates and Cloud and his allies must battle the game's main antagonist, Sephiroth.
Development of Final Fantasy VII began in 1994 and the game was originally intended for the SNES, but it was later moved to the Nintendo 64. As the system's cartridges lacked space, Square decided to release the game for Sony's PlayStation instead. The music was scored by Final Fantasy veteran Nobuo Uematsu, while the series' long-time character designer, Yoshitaka Amano, was replaced by Tetsuya Nomura.
A major critical and commercial success, the game remains arguably the most popular title in the series. Noted for its graphics, gameplay, music, and story, Final Fantasy VII is recognized as one of the greatest and most influential games of all time. As of December 2005, the game has sold more than 9.8 million copies worldwide, earning it the position of the best-selling Final Fantasy title. The ongoing popularity of the title led Square Enix to produce a series of sequels and prequels under the collective title Compilation of Final Fantasy VII.
Runner ups:
11 - Chrono Trigger (SNES / Square Soft / 1995 / RPG / Hironobu Sakaguchi & Takashi Tokita)
12 - Sim City 2000 (PC / Maxis / 1993 / Sim / Will Wright)
13 - Pacman (arcade, Atari/ Namco / 1980 / Maze / Toru Iwatani)
14 - Alone in the dark (PC / Infograms/ 1992/ Survival horror/ Frederick Raynal)
15 - Tekken 3 (PS / namco / 1997 / fighting / Katsuhiro Harada)
16 - Civilization II (PC / MicroProse / 1996 / Strategy / Sid Mier)
17 - Metal Gear Solid (PS / Konami / 1998 / Stealth action / Hideo Kojima)
18 - Shenmue II (DreamCast / SEGA / 2001 / Adventure / Yu Suzuki)
19 - Okami (PS2 / Clover / 2007 / Action-RPG / Hideki Kamiya )
20 - Resident Evil (PS/ Capcom / 1996 / Survival Horror / Shinji Mikami)
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